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Bilal Itani
- Apr 28, 2018
- 3 min
Asset Review: TypeSafe - Resource Constants
Enter Unity: You have some programming experience, and the inspector's drag-and-drop features just make development so fast. You make a couple of games this way, but notice some organization problems in your last one. You'd rather just finish and release though. 3 years later, you're developing a full-scale video game. 3 months into development, you notice a stringy mess of drag-and-drop references! "There has to be a better way than dragging these asset references to EVERY G
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